CS + Math grad from UW–Madison who likes building things where computation and geometry meet — from AI-driven games to crochet-modeled hyperbolic surfaces.
I studied CS + Math at UW–Madison, graduated May 2026, with certificates in Mathematics and Digital Art — which is a roundabout way of saying I like problems that are part logic, part geometry, part craft.
My research background is in visualized hyperbolic geometry, including a project that modeled how crochet patterns affect curvature on hyperbolic surfaces. I've also built AI-narrative games, scraping pipelines, and ERP backend logic.
Outside of code, I've spent years mentoring students for Math Olympiads and teaching geometry workshops — I like explaining things almost as much as building them.
B.S. Computer Science with Mathematics
Certificates in Mathematics & Digital Art
University of Wisconsin–Madison, May 2026