actively job hunting, open to relocation

Hetvi Pethad
codes at the edge of math.

CS + Math grad from UW–Madison who likes building things where computation and geometry meet — from AI-driven games to crochet-modeled hyperbolic surfaces.

const hetvi = {
  studying: 'CS + Math',
  school: 'UW–Madison',
  stack: ['java', 'python',
      'react', 'sql'],
  // also: digital art,
  // hyperbolic crochet
};
01

about

I studied CS + Math at UW–Madison, graduated May 2026, with certificates in Mathematics and Digital Art — which is a roundabout way of saying I like problems that are part logic, part geometry, part craft.

My research background is in visualized hyperbolic geometry, including a project that modeled how crochet patterns affect curvature on hyperbolic surfaces. I've also built AI-narrative games, scraping pipelines, and ERP backend logic.

Outside of code, I've spent years mentoring students for Math Olympiads and teaching geometry workshops — I like explaining things almost as much as building them.

languages
java python c / c++ sql javascript matlab
web / frontend
react html / css processing
tools & other
git websockets cryptography db design
education

B.S. Computer Science with Mathematics
Certificates in Mathematics & Digital Art
University of Wisconsin–Madison, May 2026

02

experience

2023–Now
Lead Building Manager & Accounting Manager
Wisconsin Union · UW–Madison
operations
  • Oversee daily operations of a high-traffic campus facility serving 70,000+ visitors weekly, coordinating event readiness, safety compliance, and service quality across every shift.
  • Serve as primary on-site authority during safety and security incidents, partnering with UWPD and campus services on risk assessment and emergency response.
  • Recruited and trained 10+ Building Managers, building troubleshooting documentation and scenario-based exercises to improve consistency across shifts.
  • Manage cash handling, deposit preparation, and end-of-shift reconciliation, maintaining strict accuracy standards.
2024
Software Engineer Intern
StrategicERP Business Automation Solutions · Mumbai, India
python sql
  • Collaborated on a Spring Boot project to manage client ERP records, using Liquibase for database version control and PostgreSQL across dev, QA, and prod environments.
  • Implemented secure password encryption, environment-specific deployment strategies, and modular code versioning via GitFlow.
  • Contributed to automated database migration scripts and enhanced error logging and client-specific auditing through Log4j integration.
  • Developed and executed functional and regression test cases for client deployments, debugging within a large production codebase.
2024
Software Engineer
Wisconsin Messenger · UW–Madison
python html / css
  • Designed responsive, email-compatible HTML/CSS templates for daily newsletters, ensuring consistent rendering across Gmail, Outlook, and Apple Mail.
  • Built and maintained automated web-scraping pipelines in Python to collect, parse, and normalize news content from multiple sources, reducing manual editorial workload.
  • Collaborated with engineers and editors to streamline editorial-to-technical handoffs, shipping frontend improvements that boosted reader engagement.
03

projects

2025
Written Warriors: Murder at the Manor
Text-based murder mystery game with AI-generated narrative and real-time multiplayer.
react websockets
  • Designed and developed a text-based murder mystery game with rule logic, AI-generated narrative, and interactive dialogue systems.
  • Implemented a state-driven backend managing player health, inventory, clues, NPC trust levels, branching decisions, and dynamic win/loss conditions.
  • Built a React frontend with ASCII-inspired visuals and command parsing, integrating WebSockets for real-time multiplayer gameplay.
  • Designed an AI-driven narrative engine to generate context-aware dialogue and adjust story branches dynamically based on player choices.
2024
Pixel Playground
Drag-and-drop wallpaper design platform with automatic seamless tiling.
javascript html / css
  • Developed an interactive wallpaper design platform using HTML, CSS, and JavaScript for seamless, customizable pattern creation.
  • Designed a drag-and-drop interface enabling precise alignment and automatic seamless tiling without manual adjustments.
  • Strengthened full-stack development and UX design skills while managing deployment and cross-browser compatibility testing.
  • Optimized rendering performance for large canvas patterns, ensuring smooth interaction across screen sizes and device types.
live demo →
2024
Hyperbolic Geometry, Visualized via Crochet
Computational model linking crochet pattern variation to hyperbolic surface curvature.
research geometry
  • Developed a computational model predicting how crochet pattern variations influence curvature in hyperbolic surface constructions.
  • Analyzed visual and geometric outcomes of crochet techniques, connecting mathematical theory with tangible, handcrafted models.
  • Constructed a hyperbolic Earth projection to examine distortion patterns and visualize alternative geometric world-mapping systems.
  • Presented findings to faculty and peers at the Madison Experimental Mathematics Lab's semester showcase.
project page: mxm.math.wisc.edu → try the interactive 3D model →